![]() Third objective is similar to the second (also requires to use the advantages of the set), or bestows an additional limitation, usually not being hit by a specific monster attack, affix, or crowd control effect. ![]() Second objective requires a number of enemies to be killed or affected by player's skills (of those that are enhanced by the respective set) in a way that requires some practice to use effectively. ![]() Hardcore characters will not be permanently killed if they "die" in Set Dungeon. Only actual death counts being saved from death by special abilities and items won't fail the dungeon.
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